00001 /*!@file SceneUnderstanding/Geons2D.C */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Lior Elazary <elazary@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/plugins/SceneUnderstanding/Geons2D.C $ 00035 // $Id: Geons2D.C 13551 2010-06-10 21:56:32Z itti $ 00036 // 00037 00038 #ifndef Geons2D_C_DEFINED 00039 #define Geons2D_C_DEFINED 00040 00041 #include "plugins/SceneUnderstanding/Geons2D.H" 00042 00043 #include "Image/DrawOps.H" 00044 #include "Image/MathOps.H" 00045 #include "Image/Kernels.H" 00046 #include "Image/FilterOps.H" 00047 #include "Image/Convolutions.H" 00048 #include "Image/fancynorm.H" 00049 #include "Image/Point3D.H" 00050 #include "Simulation/SimEventQueue.H" 00051 #include "Neuro/EnvVisualCortex.H" 00052 #include "GUI/DebugWin.H" 00053 #include <math.h> 00054 #include <fcntl.h> 00055 #include <limits> 00056 #include <string> 00057 00058 const ModelOptionCateg MOC_Geons2D = { 00059 MOC_SORTPRI_3, "Geons2D-Related Options" }; 00060 00061 // Used by: SimulationViewerEyeMvt 00062 const ModelOptionDef OPT_Geons2DShowDebug = 00063 { MODOPT_ARG(bool), "Geons2DShowDebug", &MOC_Geons2D, OPTEXP_CORE, 00064 "Show debug img", 00065 "Geons2D-debug", '\0', "<true|false>", "false" }; 00066 00067 00068 // ###################################################################### 00069 Geons2D::Geons2D(OptionManager& mgr, const std::string& descrName, 00070 const std::string& tagName) : 00071 SimModule(mgr, descrName, tagName), 00072 SIMCALLBACK_INIT(SimEventGanglionOutput), 00073 SIMCALLBACK_INIT(SimEventSaveOutput), 00074 itsShowDebug(&OPT_Geons2DShowDebug, this) 00075 00076 { 00077 00078 itsMemStorage = cvCreateMemStorage(0); 00079 } 00080 00081 // ###################################################################### 00082 Geons2D::~Geons2D() 00083 { 00084 cvReleaseMemStorage(&itsMemStorage); 00085 00086 } 00087 00088 // ###################################################################### 00089 void Geons2D::onSimEventGanglionOutput(SimEventQueue& q, 00090 rutz::shared_ptr<SimEventGanglionOutput>& e) 00091 { 00092 itsGeons2DCellsInput = e->getCells()[0]; 00093 evolve(); 00094 00095 q.post(rutz::make_shared(new SimEventGeons2DOutput(this, itsGeons2DState))); 00096 00097 } 00098 00099 // ###################################################################### 00100 void Geons2D::onSimEventSaveOutput(SimEventQueue& q, rutz::shared_ptr<SimEventSaveOutput>& e) 00101 { 00102 if (itsShowDebug.getVal()) 00103 { 00104 // get the OFS to save to, assuming sinfo is of type 00105 // SimModuleSaveInfo (will throw a fatal exception otherwise): 00106 nub::ref<FrameOstream> ofs = 00107 dynamic_cast<const SimModuleSaveInfo&>(e->sinfo()).ofs; 00108 Layout<PixRGB<byte> > disp = getDebugImage(); 00109 ofs->writeRgbLayout(disp, "Geons2D", FrameInfo("Geons2D", SRC_POS)); 00110 } 00111 } 00112 00113 00114 void Geons2D::setBias(const Image<float> &biasImg) 00115 { 00116 //itsGeons2DCellsBias[0] = biasImg; 00117 00118 } 00119 00120 // ###################################################################### 00121 void Geons2D::evolve() 00122 { 00123 00124 Image<byte> in = itsGeons2DCellsInput; 00125 cvSmooth( img2ipl(in), img2ipl(in), CV_GAUSSIAN, 9, 9 ); // smooth it, otherwise a lot of false circles may be detected 00126 CvSeq* circles = cvHoughCircles( img2ipl(in), 00127 itsMemStorage, 00128 CV_HOUGH_GRADIENT, 00129 2, //2 times smaller resolution 00130 in.getHeight()/6, //min distance between centers of detected circles 00131 100, //higher thresh for canny 00132 10 ); //accum threshold 00133 00134 itsGeons2DState.clear(); 00135 for(int i = 0; i < circles->total; i++ ) 00136 { 00137 float* p = (float*)cvGetSeqElem( circles, i ); 00138 Geons2DState state(Point2D<int>(cvRound(p[0]),(int)cvRound(p[1])), cvRound(p[2])); 00139 itsGeons2DState.push_back(state); 00140 } 00141 00142 cvClearMemStorage(itsMemStorage); 00143 } 00144 00145 Layout<PixRGB<byte> > Geons2D::getDebugImage() 00146 { 00147 Layout<PixRGB<byte> > outDisp; 00148 00149 Image<float> in = itsGeons2DCellsInput; 00150 inplaceNormalize(in, 0.0F, 255.0F); 00151 00152 Image<float> perc = in; //(in.getDims(), ZEROS); 00153 LINFO("%lu circles", itsGeons2DState.size()); 00154 for(uint i=0; i<itsGeons2DState.size(); i++) 00155 { 00156 Geons2DState geons2DState = itsGeons2DState[i]; 00157 drawCircle(perc, geons2DState.pos, (int)geons2DState.radius, 255.0F, 2); 00158 00159 //perc.setVal(edgeState.pos, edgeState.prob); 00160 } 00161 00162 inplaceNormalize(perc, 0.0F, 255.0F); 00163 00164 00165 Layout<PixRGB<byte> > disp; 00166 00167 outDisp = hcat(toRGB(Image<byte>(in)), toRGB(Image<byte>(perc))); 00168 00169 return outDisp; 00170 00171 } 00172 00173 // ###################################################################### 00174 /* So things look consistent in everyone's emacs... */ 00175 /* Local Variables: */ 00176 /* indent-tabs-mode: nil */ 00177 /* End: */ 00178 00179 #endif 00180