00001 /*!@file AppPsycho/psycho-spatial-memory.C Psychophysics test to measure the effect of executive tasks on spatial memory */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/AppPsycho/psycho-spatial-memory.C $ 00035 // $Id: psycho-spatial-memory.C 13040 2010-03-23 03:59:25Z nnoori $ 00036 // 00037 00038 #include "Component/ModelManager.H" 00039 #include "Image/Image.H" 00040 #include "Psycho/PsychoDisplay.H" 00041 #include "Psycho/EyeTrackerConfigurator.H" 00042 #include "Psycho/EyeTracker.H" 00043 #include "Psycho/PsychoOpts.H" 00044 #include "Component/EventLog.H" 00045 #include "Component/ComponentOpts.H" 00046 #include "Raster/Raster.H" 00047 #include "Util/MathFunctions.H" 00048 #include "Util/Types.H" 00049 #include "GameBoard/basic-graphics.H" 00050 #include <sys/types.h> 00051 #include <dirent.h> 00052 #include <errno.h> 00053 #include <vector> 00054 #include <string> 00055 #include <iostream> 00056 #include <SDL/SDL.h> 00057 #include <SDL/SDL_image.h> 00058 #include <SDL/SDL_mixer.h> 00059 #include <stdio.h> 00060 #include <stdlib.h> 00061 #include <sstream> 00062 #include <time.h> 00063 #include "Image/DrawOps.H" 00064 #include "GameBoard/resize.h" 00065 #include <iostream> 00066 #include <fstream> 00067 #include <set> 00068 #include <algorithm> 00069 #include <ctime> 00070 00071 #ifndef INVT_HAVE_LIBSDL_IMAGE 00072 #include <cstdio> 00073 int main() 00074 { 00075 fprintf(stderr, "The SDL_image library must be installed to use this program\n"); 00076 return 1; 00077 } 00078 00079 #else 00080 00081 00082 00083 using namespace std; 00084 00085 // ###################################################################### 00086 00087 ModelManager manager("Psycho-Spatial-Memory"); 00088 nub::soft_ref<PsychoDisplay> d(new PsychoDisplay(manager)); 00089 map<uint,uint> testMap ; 00090 map<string,string> argMap ; 00091 map<string,vector<SDL_Rect*>*> clipsmap; 00092 00093 00094 ////////////////////////////////////////////// 00095 // a functionf for stringigying things 00096 ////////////////////////////////////////////// 00097 template <class T> std::string stringify(T i) 00098 { 00099 ostringstream o ; 00100 o << i ; 00101 return o.str(); 00102 } 00103 00104 00105 double getAvarage(vector<long> v){ 00106 double f = 0.0 ; 00107 for( uint i = 0 ; i < v.size() ; i++ ){ 00108 f += v[i] ; 00109 } 00110 if (v.size()!=0) return f/v.size() ; 00111 return -1 ; 00112 } 00113 00114 double getVariance(vector<long> v){ 00115 double m = getAvarage(v); 00116 double var = 0.0 ; 00117 for( uint i = 0 ; i < v.size(); i++ ){ 00118 var += (v[i]-m)*(v[i]-m) ; 00119 } 00120 if (v.size()!=0) return var/v.size() ; 00121 return -1 ; 00122 } 00123 00124 bool itIsInThere(int x , vector<int> bag){ 00125 for( uint i=0 ; i < bag.size(); i++ ){ 00126 if(x == bag[i]) return true ; 00127 } 00128 return false ; 00129 } 00130 00131 00132 //////////////////////////////////////////////////////////////////// 00133 //// gets a string as the argument and returns a string composed of 00134 //// characters of the first string sorted in the ascending order 00135 /////////////////////////////////////////////////////////////////// 00136 string ascSort(string st) 00137 { 00138 string res = "" ; 00139 vector<string> v = vector<string>(); 00140 for(uint i = 0 ; i < st.size() ; i++) v.push_back(st.substr(i,1)) ; 00141 00142 std::sort(v.begin(), v.end()); 00143 00144 for ( uint i = 0 ; i < v.size() ; i++ ){ 00145 res += v[i] ; 00146 } 00147 return res; 00148 } 00149 00150 00151 00152 //////////////////////////////////////////////////////////////////// 00153 //// gets a string as the argument and returns a string composed of 00154 //// characters of the first string sorted in the descending order 00155 /////////////////////////////////////////////////////////////////// 00156 string desSort(string st) 00157 { 00158 string res = "" ; 00159 vector<string> v = vector<string>(); 00160 for(uint i = 0 ; i < st.size() ; i++) v.push_back(st.substr(i,1)) ; 00161 std::sort(v.begin(), v.end()); 00162 std::reverse(v.begin(), v.end()); 00163 for ( uint i = 0 ; i < v.size() ; i++ ){ 00164 res += v[i] ; 00165 } 00166 return res; 00167 } 00168 00169 00170 //////////////////////////////////////////////////////// 00171 ///// simply generates a sequence of characters out of master string 00172 //////////////////////////////////////////////////////// 00173 00174 string getARandomString(uint l, string alphabet="0123456789" ){ 00175 00176 string test = string("") ; 00177 string retString ; 00178 test = "" ; 00179 string tp = string("") ; 00180 vector<int> pickedones = vector<int>() ; 00181 for(uint i = 0 ; i < l ; i++){ 00182 int nd; 00183 do{ nd= rand()% alphabet.size() ; }while(itIsInThere(nd,pickedones)) ; 00184 pickedones.push_back(nd); 00185 tp = alphabet.substr(nd,1) ; 00186 test += tp ; 00187 } 00188 retString = test ; 00189 return retString ; 00190 } 00191 00192 /////////////////////////////////////////////////////// 00193 //this function is not called in this program, but it generates a random string and it will show it in 00194 //a random place on the screen. 00195 ////////////////////////////////////////////////////// 00196 string digitMemorizationTask(uint l, string alphabet="0123456789" , int displayFrame = 10 ){ 00197 d->clearScreen() ; 00198 vector<int> pickedones = vector<int>() ; 00199 string test = string("") ; 00200 string tp = string("") ; 00201 for(uint i = 0 ; i < l ; i++){ 00202 int nd; 00203 do{ nd= rand()% alphabet.size() ; }while(itIsInThere(nd,pickedones) && pickedones.size() <= alphabet.size()) ; 00204 pickedones.push_back(nd); 00205 tp = alphabet.substr(nd,1) ; 00206 test += tp ; 00207 } 00208 d->displayText(test,true,0) ; 00209 d->waitFrames(displayFrame) ; 00210 d->clearScreen() ; 00211 return test ; 00212 } 00213 00214 00215 //////////////////////////////////////////////////////// 00216 ///////this will change the order of elements in a vector to a random order 00217 //////////////////////////////////////////////////////// 00218 void scramble(vector<string>& v){ 00219 vector<string> tv = vector<string>() ; 00220 while(v.size()>0){ 00221 tv.push_back(v[0]); 00222 v.erase(v.begin()); 00223 } 00224 int i = 0 ; 00225 while(tv.size()>0){ 00226 i = rand()%tv.size() ; 00227 v.push_back(tv[i]); 00228 tv.erase(tv.begin()+i); 00229 } 00230 } 00231 00232 00233 //////////////////////////////////////////////////////////////// 00234 ////This is our button factory 00235 //////////////////////////////////////////////////////////////// 00236 SDL_Surface* getButtonImage(string label , PixRGB<byte> txtcolor=PixRGB<byte>(0,0,0) , PixRGB<byte> bgcolor=PixRGB<byte>(255,255,255) ,Point2D<int> size = Point2D<int>(100,100) ,PixRGB<byte> bordercolor=PixRGB<byte>(0,0,0) , int border=3){ 00237 Image<PixRGB<byte> > textIm(d->getWidth(),d->getHeight(),ZEROS); 00238 textIm.clear(bgcolor); 00239 writeText(textIm, Point2D<int>((size.i - label.length()*10)/2,(size.j-20) /2),label.c_str(),txtcolor,bgcolor); 00240 SDL_Surface *surf = d->makeBlittableSurface(textIm , true); 00241 Uint32 bc = d->getUint32color(bordercolor); 00242 drawRectangle(surf,bc,0,0,size.i -1,size.j -1 ,border); 00243 SDL_Surface* blank =getABlankSurface(size.i , size.j); 00244 SDL_Rect clip; 00245 clip.x = 0 ; 00246 clip.y = 0 ; 00247 clip.w = size.i ; 00248 clip.h = size.j ; 00249 apply_surface(0,0,*surf,*blank,clip); 00250 dumpSurface(surf) ; 00251 return blank ; 00252 } 00253 00254 //////////////////////////////////////////////////////////////////////// 00255 ////This is the function for creating the keypad, in fact it generates 00256 ////12 buttons and associates the actions to the region for each button 00257 //////////////////////////////////////////////////////////////////////// 00258 00259 SDL_Surface* getKeyPad(string alphabet,map<string , SDL_Rect>& buttmap){ 00260 SDL_Surface* pad= getABlankSurface(d->getWidth()/4,d->getHeight()/3); 00261 SDL_Rect clip; 00262 clip.x=0; 00263 clip.y=0; 00264 int numofrows = alphabet.size()/3 +1; 00265 if(alphabet.size()%3 != 0 ) numofrows++ ; 00266 int numofcolumns = 3 ; 00267 clip.w= pad->w / numofcolumns ; 00268 clip.h = pad->h / numofrows ; 00269 00270 //keys for 1 to 9 00271 for( int i = 0 ; i < numofrows*3 ; i++){ 00272 SDL_Surface* but ; 00273 if((uint)i < alphabet.size()){ 00274 but = getButtonImage(alphabet.substr(i,1),PixRGB<byte>(0,0,0),PixRGB<byte>(255,255,255),Point2D<int>(pad->w / numofcolumns , pad->h / numofrows),PixRGB<byte>(255, 98 , 25),3); 00275 }else{ 00276 but = getButtonImage(" ",PixRGB<byte>(0,0,0),PixRGB<byte>(255,255,255),Point2D<int>(pad->w / numofcolumns , pad->h / numofrows),PixRGB<byte>(255, 98 , 25),3); 00277 } 00278 00279 SDL_Rect cl ; 00280 cl.x = ((i)%numofcolumns)*(pad->w)/numofcolumns ; cl.y= ((i)/numofcolumns)*((pad->h)/numofrows) ; 00281 cl.w = clip.w ; 00282 cl.h = clip.h ; 00283 apply_surface( cl.x , cl.y ,*but,*pad,clip); 00284 if((uint)i < alphabet.size()) buttmap[alphabet.substr(i,1)] = cl ; 00285 dumpSurface(but); 00286 } 00287 SDL_Rect cl1 ; 00288 cl1.x = 0 ; cl1.y= (numofrows-1)*((pad->h)/numofrows) ; 00289 cl1.w = clip.w ; 00290 cl1.h = clip.h ; 00291 buttmap["!"] = cl1 ; 00292 SDL_Surface* but = getButtonImage(string("<-"),PixRGB<byte>(0,0,0),PixRGB<byte>(255,255,255),Point2D<int>(pad->w / numofcolumns , pad->h / numofrows),PixRGB<byte>(255, 98 , 25),3); 00293 apply_surface(0, (numofrows-1)*((pad->h)/numofrows),*but,*pad,clip); 00294 dumpSurface(but); 00295 SDL_Rect cl2 ; 00296 cl2.x = (pad->w)/numofcolumns ; cl2.y= (numofrows-1)*((pad->h)/numofrows) ; 00297 cl2.w = clip.w ; 00298 cl2.h = clip.h ; 00299 buttmap[" "] = cl2 ; 00300 but = getButtonImage(string("spc"),PixRGB<byte>(0,0,0),PixRGB<byte>(255,255,255),Point2D<int>(pad->w / numofcolumns , pad->h / numofrows),PixRGB<byte>(255, 98 , 25),3); 00301 apply_surface((pad->w)/numofcolumns, (numofrows-1)*((pad->h)/numofrows),*but,*pad,clip); 00302 dumpSurface(but); 00303 SDL_Rect cl3 ; 00304 cl3.x = 2*(pad->w)/numofcolumns ; cl3.y= (numofrows-1)*((pad->h)/numofrows) ; 00305 cl3.w = clip.w ; 00306 cl3.h = clip.h ; 00307 buttmap["*"] = cl3 ; 00308 but = getButtonImage(string("Ok"),PixRGB<byte>(0,0,0),PixRGB<byte>(255,255,255),Point2D<int>(pad->w / numofcolumns , pad->h / numofrows),PixRGB<byte>(255, 98 , 25),3); 00309 apply_surface(2*(pad->w)/numofcolumns, (numofrows-1)*((pad->h)/numofrows),*but,*pad,clip); 00310 dumpSurface(but); 00311 return pad ; 00312 } 00313 00314 00315 00316 00317 /////////////////////////////////////////////////////////////////////////// 00318 /////this function listens to mouse clicks and then finds the region of the screen 00319 /////associated with the action, buttmap is the map of the region, offset is the offset of 00320 /////buttons 00321 /////////////////////////////////////////////////////////////////////////// 00322 string getPressedButtonCommand(map<string , SDL_Rect>& buttmap,Point2D<int> offset=Point2D<int>(0,0)){ 00323 int quit = 0 ; 00324 string s ; 00325 SDL_Event event ; 00326 while( quit!=2 ){ 00327 while( SDL_PollEvent( &event ) ) { 00328 if(event.type == SDL_MOUSEBUTTONDOWN && event.button.button == SDL_BUTTON_LEFT ){ 00329 for( map<string , SDL_Rect>::iterator it = buttmap.begin() ; it!=buttmap.end() ; ++it){ 00330 if(event.button.x >= (it->second).x + offset.i && event.button.x <= (it->second).x + (it->second).w + offset.i && event.button.y >= (it->second).y+ offset.j && event.button.y <= (it->second).y + (it->second).h + offset.j) { 00331 quit = 2 ; 00332 s = it->first ; 00333 break; 00334 } 00335 00336 } 00337 } 00338 00339 } 00340 } 00341 return s ; 00342 00343 } 00344 00345 00346 //////////////////////////////////////////////////// 00347 ////This function creates a virtual keypad, creates a map of buttons 00348 ////and their representation area and listens to the button press and at 00349 ////the end returns the keyed digits 00350 //////////////////////////////////////////////////// 00351 string getDigitSequenceFromSubject(string alphabet="0123456789" , uint maxl = 7 ){ 00352 d->showCursor(true) ; 00353 //let's creat a map to map actions to regions of the screen, each region is represented as an SDL_Rect 00354 map<string , SDL_Rect>* buttmap = new map<string , SDL_Rect>(); 00355 //now let's get the keypad surface while we get the actions map to regions 00356 SDL_Surface * keypad = getKeyPad(alphabet,*buttmap); 00357 //this will be the offset of displaying the keypad on the screen 00358 SDL_Rect offset ; 00359 offset.x = (d->getWidth() - keypad->w) /2; 00360 offset.y = (d-> getHeight() - keypad->h) /2; 00361 //now let's display the keypad 00362 d->displaySDLSurfacePatch(keypad , &offset,NULL , -2,false, true); 00363 //this will hold the final string keyed be the subject 00364 string p = string("") ; 00365 //this is a temporary string holding the last action related to the pressed key 00366 string tp = string(""); 00367 //now let's record subject's key press 00368 while( tp.compare("*")!=0 ){ 00369 //this button is actually the display for the current string 00370 SDL_Surface* dp = getButtonImage(p ,PixRGB<byte>(195,60,12) ,PixRGB<byte>(255,255,255) ,Point2D<int>(d->getWidth()/6,d->getHeight() /15) ,PixRGB<byte>(0,25,180) , 4) ; 00371 SDL_Rect offs ; offs.x = (d->getWidth() - dp->w) /2 ; offs.y = d->getHeight()/6 ; 00372 d->displaySDLSurfacePatch(dp , &offs , NULL , -2 , false ,true ) ; 00373 //now let's listen to button events 00374 tp = getPressedButtonCommand(*buttmap,Point2D<int>(offset.x,offset.y)) ; 00375 dumpSurface(dp) ; 00376 if(tp.compare("!")==0 && p.size()>=0 ) { 00377 if (p.size()>0) p = p.substr(0,p.size()-1) ; 00378 }else{ 00379 if(p.size() < maxl && tp.compare("*")!=0) { 00380 p +=tp ; 00381 } 00382 00383 } 00384 00385 } 00386 buttmap = 0 ; 00387 dumpSurface(keypad) ; 00388 d->clearScreen() ; 00389 return p ; 00390 00391 } 00392 00393 00394 00395 /////////////////////////////////////////////////////////////// 00396 //////gets the test string, answer and the mode and identifies if 00397 //////the answer matches the thing it should be, mode=0 checks if 00398 //////if the answer and test string simply the same, mode=1 matches 00399 //////the answer against the ascending sorted string of the test string 00400 //////mode=2 compares the answer against the descending sorted of 00401 //////the test string 00402 /////////////////////////////////////////////////////////////// 00403 bool isAnswerCorrect(string test , string answer , int mode){ 00404 00405 if(mode == 0 && answer.compare(test)==0) return true ; 00406 00407 if(mode == 1 && answer.compare(ascSort(test))==0) return true ; 00408 00409 if(mode == 2 && answer.compare(desSort(test))==0) return true ; 00410 00411 return false; 00412 } 00413 00414 00415 00416 int addArgument(const string st,const string delim="="){ 00417 int i = st.find(delim) ; 00418 argMap[st.substr(0,i)] = st.substr(i+1); 00419 00420 return 0 ; 00421 } 00422 00423 std::string getArgumentValue(string arg){ 00424 return argMap[arg] ; 00425 } 00426 00427 00428 void displayWholeNumber(string s , int onsetTime , int wsd){ 00429 int x = (d->getWidth()-s.size()*wsd)/2 ; 00430 int y = (d->getHeight())/2 -10; 00431 Image<PixRGB<byte> > textIm(d->getWidth(),d->getHeight(),ZEROS); 00432 textIm.clear(PixRGB<byte>(128,128,128)); 00433 for( uint k = 0 ; k < s.size() ; k++ ){ 00434 // d->displayText(s.substr(k,1),Point2D<int>(x,y+k*10),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128),true) ; 00435 writeText(textIm, Point2D<int>(x+k*wsd,y),s.substr(k,1).c_str(),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128)); 00436 } 00437 SDL_Surface *surf = d->makeBlittableSurface(textIm , true); 00438 SDL_Rect offs ; offs.x = 0 ; offs.y = 0 ; 00439 d->displaySDLSurfacePatch(surf , &offs , NULL , -2 , false ,true ) ; 00440 dumpSurface(surf); 00441 d->waitFrames(onsetTime); 00442 d->clearScreen() ; 00443 } 00444 00445 void displayWholeNumberVertically(string s , int onsetTime , int wsd){ 00446 int x = (d->getWidth())/2 ; 00447 int y = (d->getHeight()-s.size()*wsd)/2 ; 00448 Image<PixRGB<byte> > textIm(d->getWidth(),d->getHeight(),ZEROS); 00449 textIm.clear(PixRGB<byte>(128,128,128)); 00450 for( uint k = 0 ; k < s.size() ; k++ ){ 00451 // d->displayText(s.substr(k,1),Point2D<int>(x,y+k*10),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128),true) ; 00452 writeText(textIm, Point2D<int>(x,y+k*wsd),s.substr(k,1).c_str(),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128)); 00453 } 00454 SDL_Surface *surf = d->makeBlittableSurface(textIm , true); 00455 SDL_Rect offs ; offs.x = 0 ; offs.y = 0 ; 00456 d->displaySDLSurfacePatch(surf , &offs , NULL , -2 , false ,true ) ; 00457 dumpSurface(surf); 00458 d->waitFrames(onsetTime); 00459 d->clearScreen() ; 00460 } 00461 00462 void displayRandom(string s , int onsetTime){ 00463 for( uint k = 0 ; k < s.size() ; k++ ){ 00464 int x = 9*d->getWidth()/20 + rand()%(d->getWidth()/10); 00465 int y = 9*d->getHeight()/20 + rand()%(d->getHeight()/10) ; 00466 d->displayText(s.substr(k,1),Point2D<int>(x,y),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128),true) ; 00467 d->waitFrames(onsetTime); 00468 d->clearScreen() ; 00469 } 00470 } 00471 00472 void displayLinear(string s , int onsetTime){ 00473 int x = (d->getWidth()-s.size()*10)/2 ; 00474 int y = d->getHeight()/2 - 10; 00475 for( uint k = 0 ; k < s.size() ; k++ ){ 00476 d->displayText(s.substr(k,1),Point2D<int>(x+k*10,y),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128),true) ; 00477 d->waitFrames(onsetTime); 00478 d->clearScreen() ; 00479 } 00480 } 00481 00482 void displayLinearReverse(string s , int onsetTime){ 00483 int x = (d->getWidth()-s.size()*10)/2 ; 00484 int y = d->getHeight()/2 - 10; 00485 for( uint k = 0 ; k < s.size() ; k++ ){ 00486 d->displayText(s.substr(k,1),Point2D<int>(x+(s.size()-k)*10,y),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128),true) ; 00487 d->waitFrames(onsetTime); 00488 d->clearScreen() ; 00489 } 00490 } 00491 void displayLinearRandom(string s , int onsetTime){ 00492 int x = (d->getWidth()-s.size()*10)/2 ; 00493 int y = d->getHeight()/2 - 10; 00494 for( uint k = 0 ; k < s.size() ; k++ ){ 00495 d->displayText(s.substr(k,1),Point2D<int>(x+ (random()%s.size())*10,y),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128),true) ; 00496 d->waitFrames(onsetTime); 00497 d->clearScreen() ; 00498 } 00499 } 00500 00501 void displayLinearRandomVertically(string s , int onsetTime){ 00502 int x = (d->getWidth())/2 ; 00503 int y = (d->getHeight()-s.size()*10)/2 - 10; 00504 for( uint k = 0 ; k < s.size() ; k++ ){ 00505 d->displayText(s.substr(k,1),Point2D<int>(x, (random()%s.size())*10+y),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128),true) ; 00506 d->waitFrames(onsetTime); 00507 d->clearScreen() ; 00508 } 00509 } 00510 00511 void displayLinearRandomNoRepeating(string s , int onsetTime){ 00512 int x = (d->getWidth()-s.size()*10)/2 ; 00513 int y = d->getHeight()/2 - 10; 00514 for( uint k = 0 ; k < s.size() ; k++ ){ 00515 d->displayText(s.substr(k,1),Point2D<int>(x+ (random()%s.size())*10,y),PixRGB<byte>(0,0,0),PixRGB<byte>(128,128,128),true) ; 00516 d->waitFrames(onsetTime); 00517 d->clearScreen() ; 00518 } 00519 } 00520 00521 //and this is the function which creates and displays a mask of randomly positioned numbers 00522 void showMask(int frames, string alphabet="0123456789"){ 00523 Image<PixRGB<byte> > textIm(d->getWidth(),d->getHeight(),ZEROS); 00524 PixRGB<byte> bgcolor = PixRGB<byte>(128,128,128); 00525 PixRGB<byte> txtcolor = PixRGB<byte>(0,0,0); 00526 textIm.clear(bgcolor); 00527 for(int i = 0 ; i < 200 ; i++) 00528 writeText(textIm, Point2D<int>((int)random()%(d->getWidth()),(int)random()%(d->getHeight())),alphabet.substr(random()%(int)alphabet.size(),1).c_str(),txtcolor,bgcolor); 00529 SDL_Surface *surf = d->makeBlittableSurface(textIm , true); 00530 SDL_Rect offs ; offs.x = 0 ; offs.y = 0 ; 00531 d->displaySDLSurfacePatch(surf , &offs , NULL , -2 , false ,true ) ; 00532 d->waitFrames(frames) ; 00533 d->clearScreen(); 00534 dumpSurface(surf) ; 00535 } 00536 00537 vector<int> spatial_memory_task(int onsetTime, int isd ,int rad=100 , int ma=45 ,int Ma=90){ 00538 00539 int w = d->getWidth(); 00540 int h = d->getHeight(); 00541 int a1 = rand() % 360 ; 00542 int direction = (int)(((rand()%2)-0.5)/0.5); 00543 int a2 =a1 +direction*((rand() % (Ma-ma))+ma); 00544 //d->displayFixation(); 00545 d->displayRedDotFixation(w/2+rad*cos(a1*3.1415/180),h/2 + rad*sin(a1*3.1415/180)); 00546 d->waitFrames(onsetTime); 00547 d->clearScreen(); 00548 //d->displayFixation(); 00549 d->waitFrames(isd); 00550 d->displayRedDotFixation(w/2+rad*cos(a2*3.1415/180),h/2 + rad*sin(a2*3.1415/180)); 00551 d->waitFrames(onsetTime); 00552 d->clearScreen(); 00553 vector<int> angles; 00554 angles.push_back(a1); 00555 angles.push_back(a2); 00556 return angles ; 00557 } 00558 00559 int spatial_memory_retrival(vector<int> angles ,int rad = 100 ){ 00560 int res=0 ; 00561 int flip = rand()%2; 00562 int w = d->getWidth(); 00563 int h = d->getHeight(); 00564 if(flip==0){ 00565 d->displayRedDotFixation(w/2+rad*cos(angles.at(0)*3.1415/180),h/2 + rad*sin(angles.at(0)*3.1415/180)); 00566 d->displayRedDotFixation(w/2+rad*cos(angles.at(1)*3.1415/180),h/2 + rad*sin(angles.at(1)*3.1415/180)); 00567 }else{ 00568 int a1=angles.at(0) % 360; 00569 int a2=angles.at(1) % 360; 00570 if (a2<a1) { 00571 int tmp = a2 ; 00572 a2=a1; 00573 a1=tmp; 00574 } 00575 int sflip=rand()%2; 00576 int del = ((rand()%15) + 30); 00577 if(sflip==0){ 00578 a1=a1-del; 00579 }else{ 00580 a2=a2+del; 00581 } 00582 d->displayRedDotFixation(w/2+rad*cos(a1*3.1415/180),h/2 + rad*sin(a1*3.1415/180)); 00583 d->displayRedDotFixation(w/2+rad*cos(a2*3.1415/180),h/2 + rad*sin(a2*3.1415/180)); 00584 } 00585 d->waitFrames(20); 00586 d->clearScreen(); 00587 string ans = getDigitSequenceFromSubject("yn"); 00588 if(flip==0){ 00589 res = 0 ; 00590 if(ans.compare("y")==0) res=1; 00591 }else{ 00592 res = 0 ; 00593 if(ans.compare("n")==0) res=1; 00594 } 00595 return res ; 00596 } 00597 00598 vector<int> executive_memory_task(Mix_Music* tone1 , Mix_Music* tone2 ,string initial_string,int counter_length, int min_tone_wait, int max_tone_wait ){ 00599 int t1c = 0 ; 00600 int t2c = 0 ; 00601 vector<int> wFrames; 00602 vector<int> toneSequence ; 00603 vector<int> retVector ; 00604 map<int,string> strMap; 00605 00606 int flag=0; 00607 float milisum=0; 00608 do{ 00609 int rtmp = rand()%(max_tone_wait - min_tone_wait) + min_tone_wait; 00610 milisum += rtmp*33.33 + 240; 00611 if(milisum > counter_length*33.33) { 00612 milisum = milisum -rtmp*33.33 - 240; 00613 flag=1; 00614 }else{ 00615 wFrames.push_back(rtmp); 00616 toneSequence.push_back(rand()%2); 00617 } 00618 }while(flag==0); 00619 int lagFrames = (int)((counter_length - milisum)/33.33); 00620 00621 for(uint i = 0 ; i < wFrames.size() ; i++){ 00622 d->pushEvent("will wait for "+stringify(wFrames[i])); 00623 d->waitFrames(wFrames[i]); 00624 if(toneSequence[i]==0){ 00625 d->pushEvent("tone1 playing"); 00626 t1c++; 00627 if(Mix_PlayMusic(tone1,0)==-1){return retVector;} 00628 while(Mix_PlayingMusic()==1){} ; 00629 }else{ 00630 d->pushEvent("tone2 playing"); 00631 t2c++ ; 00632 if(Mix_PlayMusic(tone2,0)==-1){return retVector;} 00633 while(Mix_PlayingMusic()==1){} ; 00634 } 00635 } 00636 d->waitFrames(lagFrames); 00637 retVector.push_back(t1c); 00638 retVector.push_back(t2c); 00639 d->clearScreen(); 00640 d->displayFixation(); 00641 return retVector ; 00642 00643 } 00644 00645 00646 00647 std::string getUsageComment(){ 00648 00649 string com = string("\nlist of arguments : \n"); 00650 00651 com += "\nlogfile=[logfilename.psy] {default = psycho-sm.psy}\n" ; 00652 com += "\nmemo=[a_string_without_white_space]\n"; 00653 com += "\nstring-size=[>0](the size of counter string){default=4} \n"; 00654 com += "\nsubject=[subject_name] \n" ; 00655 com += "\nnum-of-trials=[>1] (number of trials ) {default=10}\n"; 00656 com += "\nalphabet=[a string of characters](a string of characters){default=abcdefghijklmnopqrstuvwxyz}\n"; 00657 com += "\nmode=[1,2,3](1 for spatial memory task 2 for single counter task, 2 for concurrent task){default=1}\n"; 00658 com += "\nsingle-dot-onset=[>1](number of frames that the single dot should be presented){default=16}\n"; 00659 com += "\ndots_ISI=[>1](number of frames between dots presentations){default=16}\n"; 00660 com += "\ndots_radius=[>1](the radius for circle of dots in pixel){default=100}\n"; 00661 com += "\ndots_min_angle=[>0](minimum angle between dots on the circle){default=45}\n"; 00662 com += "\ndots_max_angle=[>0] (maximum angle between dots on the circle){default=90}\n"; 00663 com += "\nspatial-delay=[>0](number of frames for spatial memory task ){default=180}\n"; 00664 com += "\n spatial-counter-ISI=[>1](numer of frames between last dot presentation and start of counter task){default=16}\n"; 00665 com += "\n counter-length=[>1](total lenght of counter experiment in frames){default=460}\n"; 00666 com += "\n counter-spatial-query-ISI=[>1](the delay between end of counter trail and start of spatial memory query in number of frames){default=16}\n"; 00667 com += "\n spatial-query-length=[>1](the total length for showing the spatial memory test in number of frames){default=60}\n"; 00668 com += "\n spatial-query-counter-query-ISI=[>1](number of frames between the unspeeded spatial memory query and showing the counter query){default=30}\n"; 00669 com += "\n counter-query-length=[>1](number of frames for presenting the counter query){default=60}\n"; 00670 com += "\n cue-onset-frames=[>1](){default=3}\n";; 00671 com += "\nsound-dir=[path to wav files directory]{default=..}\n"; 00672 com += "\ntone1=[a valid file name](name of wav file without extension for tone 1){default=sin}\n"; 00673 com += "\ntone2=[a valid file name](name of wav file without extension for tone 2){default=square}\n"; 00674 com += "\ncue-file=[a valid file name](name of a wav file without extension for the audio cue){default=cue1}\n"; 00675 com += "\nmin-tone-wait=[>1](minimum number of frames waiting on each tone){default=60}\n"; 00676 com += "\nmax-tone-wait=[>1](maximum number of frames waiting on each tone){default=90}\n"; 00677 return com ; 00678 } 00679 00680 extern "C" int main(const int argc, char** argv) 00681 { 00682 00683 MYLOGVERB = LOG_INFO; // suppress debug messages 00684 //let's push the initial value for the parameters 00685 argMap["experiment"]="spatial-memory-test"; 00686 argMap["logfile"]="psycho-sm.psy" ; 00687 argMap["string-size"]="3" ; 00688 argMap["num-of-trials"]="10"; 00689 argMap["subject"]="" ; 00690 argMap["memo"]="" ; 00691 argMap["single-dot-onset"]="16" ; 00692 argMap["dots-ISI"]="16"; 00693 argMap["spatial-delay"]="180"; 00694 argMap["spatial-counter-ISI"]="16"; 00695 argMap["counter-length"]="460"; 00696 argMap["counter-spatial-query-ISI"]="16"; 00697 argMap["spatial-query-length"]="60"; 00698 argMap["spatial-query-counter-query-ISI"]="30"; 00699 argMap["counter-query-length"]="60"; 00700 argMap["alphabet"]="abcdefghijklmnopqrstuvwxyz"; 00701 argMap["mode"]="1" ; 00702 argMap["cue-onset-frames"] = "3" ; 00703 argMap["sound-dir"]=".."; 00704 argMap["tone1"]="sine"; 00705 argMap["tone2"]="square"; 00706 argMap["cue-file"]="cue1"; 00707 argMap["min-tone-wait"]="60"; 00708 argMap["max-tone-wait"]="90"; 00709 argMap["dots_radius"]="100"; 00710 argMap["dots_min_angle"]="45"; 00711 argMap["dots_max_angle"]="90"; 00712 manager.addSubComponent(d); 00713 nub::soft_ref<EventLog> el(new EventLog(manager)); 00714 manager.addSubComponent(el); 00715 d->setEventLog(el); 00716 nub::soft_ref<EyeTrackerConfigurator> 00717 etc(new EyeTrackerConfigurator(manager)); 00718 manager.addSubComponent(etc); 00719 00720 if (manager.parseCommandLine(argc, argv, 00721 "at least one argument needed", 1, -1)==false){ 00722 cout<<getUsageComment()<<endl; 00723 return(1); 00724 } 00725 00726 for(uint i = 0 ; i < manager.numExtraArgs() ; i++){ 00727 addArgument(manager.getExtraArg(i),std::string("=")) ; 00728 } 00729 00730 manager.setOptionValString(&OPT_EventLogFileName, argMap["logfile"]); 00731 //+manager.setOptionValString(&OPT_EyeTrackerType, "ISCAN"); 00732 //+nub::soft_ref<EyeTracker> eyet = etc->getET(); 00733 //+d->setEyeTracker(eyet); 00734 //+eyet->setEventLog(el); 00735 00736 00737 // let's get all our ModelComponent instances started: 00738 manager.start(); 00739 for(map<string,string>::iterator it= argMap.begin(); it!= argMap.end() ; ++it) d->pushEvent("arg:"+ it->first+" value:"+it->second ) ; 00740 // let's display an ISCAN calibration grid: 00741 d->clearScreen(); 00742 d->displayISCANcalib(); 00743 d->waitForMouseClick(); 00744 d->displayText("Here the experiment starts! click to start!"); 00745 d->waitForMouseClick(); 00746 d->clearScreen(); 00747 //let's see in what mode the user like to run the program 00748 //int mode = atoi(argMap["mode"].c_str()); 00749 string masterString=argMap["alphabet"]; 00750 00751 00752 int numOfTests = atoi(argMap["num-of-trials"].c_str()) ; 00753 int stringSize = atoi(argMap["string-size"].c_str()); 00754 int dots_ISI = atoi(argMap["dots-ISI"].c_str()) ; 00755 int dot_onset = atoi(argMap["single-dot-onset"].c_str()); 00756 int dots_radius = atoi(argMap["dots_radius"].c_str()); 00757 int dots_min_angle = atoi(argMap["dots_min_angle"].c_str()); 00758 int dots_max_angle = atoi(argMap["dots_max_angle"].c_str()); 00759 int mode = atoi(argMap["mode"].c_str()); 00760 int counter_length = atoi(argMap["counter-length"].c_str()); 00761 int min_tone_wait = atoi(argMap["min-tone-wait"].c_str()); 00762 int max_tone_wait = atoi(argMap["max-tone-wait"].c_str()); 00763 //let's do calibration 00764 d->displayText("CLICK LEFT button to calibrate; RIGHT to skip"); 00765 int cl = d->waitForMouseClick(); 00766 if (cl == 1) d->displayEyeTrackerCalibration(3,5,1 , true); 00767 d->clearScreen(); 00768 00769 00770 Mix_Music* cueMusic = NULL;//this is the cue for the start of trial 00771 Mix_Music* tone1 = NULL;//tone 1 00772 Mix_Music* tone2 = NULL;//tone 2 00773 map<int,Mix_Music*> audio_map ;//we will have access to the audios for stimulus presentation using this map 00774 map<string,int> charmap ; 00775 map<int,string> charinvmap ; 00776 //now let's open the audio channel 00777 if( Mix_OpenAudio( 22050, MIX_DEFAULT_FORMAT, 2, 4096 ) == -1 ){ 00778 LINFO( "did not open the mix-audio") ; 00779 return -1 ; 00780 } 00781 //now that everyting is ok, let's load the main string audio files and push them in a map 00782 for(uint i = 0; i < masterString.size() ; i++){ 00783 string str = argMap["sound-dir"]+"/"+masterString.substr(i,1)+".wav"; 00784 audio_map[i]=Mix_LoadMUS(str.c_str()); 00785 charmap[masterString.substr(i,1)]=i; 00786 charinvmap[i]=masterString.substr(i,1) ; 00787 } 00788 00789 if(argMap["cue-type"].compare("a")==0){ 00790 string str = argMap["sound-dir"]+"/"+argMap["cue-file"]+".wav" ; 00791 cueMusic = Mix_LoadMUS(str.c_str()); 00792 } 00793 00794 string tmpstr = argMap["sound-dir"]+"/"+argMap["tone1"]+".wav"; 00795 tone1 = Mix_LoadMUS(tmpstr.c_str()); 00796 tmpstr = argMap["sound-dir"]+"/"+argMap["tone2"]+".wav"; 00797 tone2 = Mix_LoadMUS(tmpstr.c_str()); 00798 00799 int cr = numOfTests ;//this is the counter for number of rounds 00800 d->showCursor(true); 00801 d->displayText("click one of the mouse buttons to start!"); 00802 d->waitForMouseClick() ; 00803 d->showCursor(false); 00804 00805 int correctSpatialMemory=0; 00806 int incorrectSpatialMemory=0; 00807 int correctCounting=0; 00808 int incorrectCounting=0; 00809 int missCounting=0; 00810 cr=0; 00811 while( cr < numOfTests ){ 00812 string inStr = getARandomString(stringSize,"cdfgh"); 00813 d->showCursor(false); 00814 d->clearScreen() ; 00815 d->pushEvent("**************************************") ; 00816 d->pushEvent("initial string :" + inStr); 00817 for(uint i = 0 ; i < inStr.size(); i++){ 00818 d->pushEvent("playing character "+inStr.substr(i,1)); 00819 if(Mix_PlayMusic(audio_map[charmap[inStr.substr(i,1)]],0)==-1){return 1;} 00820 while(Mix_PlayingMusic()==1){} ; 00821 d->pushEvent("ended playing character "+inStr.substr(i,1)); 00822 } 00823 d->waitFrames(60); 00824 d->displayFixation(); 00825 d->waitFrames(10); 00826 d->clearScreen() ; 00827 vector<int> angles = spatial_memory_task(dot_onset,dots_ISI,dots_radius,dots_min_angle,dots_max_angle); 00828 d->pushEvent("dots showed at these angles :"+ stringify(angles.at(0))+" and " + stringify(angles.at(1))); 00829 d->waitFrames(10); 00830 d->displayFixation(); 00831 vector<int> tonesVector = executive_memory_task( tone1 , tone2 , inStr, counter_length, min_tone_wait, max_tone_wait ); 00832 string newStr ; 00833 if (stringSize == 2) 00834 newStr = charinvmap[charmap[inStr.substr(0,1)]+tonesVector.at(0)]+charinvmap[charmap[inStr.substr(inStr.size()-1,1)]+tonesVector.at(1)]; 00835 if (stringSize>2) 00836 newStr = charinvmap[charmap[inStr.substr(0,1)]+tonesVector.at(0)]+inStr.substr(1,inStr.size()-2)+charinvmap[charmap[inStr.substr(inStr.size()-1,1)]+tonesVector.at(1)]; 00837 if(mode==1 || mode==3){ 00838 int spMemAns = spatial_memory_retrival(angles,dots_radius); 00839 switch( spMemAns ){ 00840 case 0 : incorrectSpatialMemory++;break; 00841 case 1 : correctSpatialMemory++;break; 00842 } 00843 } 00844 00845 string ans = getDigitSequenceFromSubject(masterString); 00846 d->pushEvent("subject keyed:" + ans); 00847 if(mode ==1){ 00848 if(ans.compare(inStr)==0) { 00849 correctCounting++; 00850 }else{ 00851 incorrectCounting++ ; 00852 } 00853 00854 } 00855 00856 if(mode ==2 || mode==3){ 00857 d->pushEvent("new string is "+ newStr); 00858 if(ans.compare(newStr)==0) { 00859 correctCounting++; 00860 }else{ 00861 incorrectCounting++ ; 00862 int n1 = charmap[newStr.substr(0,1)]; 00863 int n2 = charmap[newStr.substr(newStr.size()-1,1)]; 00864 missCounting += abs(n1-tonesVector.at(0)) + abs(n2-tonesVector.at(1)) ; 00865 } 00866 00867 } 00868 cr++; 00869 } 00870 d->pushEvent("correct spatial memory: " +stringify(correctSpatialMemory)); 00871 d->pushEvent("incorrect spatial memory: " +stringify(incorrectSpatialMemory)); 00872 d->pushEvent("correct counting: " +stringify(correctCounting)); 00873 d->pushEvent("incorrect counting: " +stringify(incorrectCounting)); 00874 d->pushEvent("misscounting: "+stringify(missCounting)); 00875 d->displayText("Experiment complete. Thank you!"); 00876 d->waitForMouseClick(); 00877 00878 // stop all our ModelComponents 00879 manager.stop(); 00880 00881 00882 // all done! 00883 return 0; 00884 } 00885 00886 #endif // INVT_HAVE_LIBSDL_IMAGE 00887