ezvision.C

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00001 /*!@file INVT/ezvision.C  simplified version of vision.C
00002  */
00003 
00004 // //////////////////////////////////////////////////////////////////// //
00005 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the //
00006 // University of Southern California (USC) and the iLab at USC.         //
00007 // See http://iLab.usc.edu for information about this project.          //
00008 // //////////////////////////////////////////////////////////////////// //
00009 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00010 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00011 // in Visual Environments, and Applications'' by Christof Koch and      //
00012 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00013 // pending; application number 09/912,225 filed July 23, 2001; see      //
00014 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00015 // //////////////////////////////////////////////////////////////////// //
00016 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00017 //                                                                      //
00018 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00019 // redistribute it and/or modify it under the terms of the GNU General  //
00020 // Public License as published by the Free Software Foundation; either  //
00021 // version 2 of the License, or (at your option) any later version.     //
00022 //                                                                      //
00023 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00024 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00025 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00026 // PURPOSE.  See the GNU General Public License for more details.       //
00027 //                                                                      //
00028 // You should have received a copy of the GNU General Public License    //
00029 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00030 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00031 // Boston, MA 02111-1307 USA.                                           //
00032 // //////////////////////////////////////////////////////////////////// //
00033 //
00034 // Primary maintainer for this file: Laurent Itti <itti@usc.edu>
00035 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/INVT/ezvision.C $
00036 // $Id: ezvision.C 10711 2009-02-01 04:45:19Z itti $
00037 //
00038 
00039 #include "Component/JobServerConfigurator.H"
00040 #include "Component/ModelManager.H"
00041 #include "Image/Image.H"
00042 #include "Image/Pixels.H"
00043 #include "Image/Point2D.H"
00044 #include "Media/SimFrameSeries.H"
00045 #include "Neuro/NeuroOpts.H"
00046 #include "Neuro/StdBrain.H"
00047 #include "Raster/Raster.H"
00048 #include "Simulation/SimEventQueueConfigurator.H"
00049 #include "Util/AllocAux.H"
00050 #include "Util/Pause.H"
00051 #include "Util/Types.H"
00052 #include "Util/csignals.H"
00053 #include "Util/log.H"
00054 #include "Util/sformat.H"
00055 #include "rutz/trace.h"
00056 
00057 #include <signal.h>
00058 #include <sys/types.h>
00059 
00060 int main(const int argc, const char **argv)
00061 {
00062 GVX_TRACE("ezvision-main");
00063 
00064   // 'volatile' because we will modify this from signal handlers
00065   volatile int signum = 0;
00066 
00067   // catch signals and redirect them for a clean exit (in particular,
00068   // this gives us a chance to do useful things like flush and close
00069   // output files that would otherwise be left in a bogus state, like
00070   // mpeg output files):
00071   catchsignals(&signum);
00072 
00073   MYLOGVERB = LOG_INFO;  // suppress debug messages
00074 
00075   // Instantiate a ModelManager:
00076   ModelManager manager("Attention Model");
00077 
00078   // Instantiate our various ModelComponents:
00079   nub::ref<JobServerConfigurator>
00080     jsc(new JobServerConfigurator(manager));
00081   manager.addSubComponent(jsc);
00082 
00083   nub::ref<SimEventQueueConfigurator>
00084     seqc(new SimEventQueueConfigurator(manager));
00085   manager.addSubComponent(seqc);
00086 
00087   // NOTE: make sure you register your OutputFrameSeries with the
00088   // manager before you do your InputFrameSeries, to ensure that
00089   // outputs for the current frame get saved before the next input
00090   // frame is loaded.
00091   nub::ref<SimOutputFrameSeries> ofs(new SimOutputFrameSeries(manager));
00092   manager.addSubComponent(ofs);
00093 
00094   nub::ref<SimInputFrameSeries> ifs(new SimInputFrameSeries(manager));
00095   manager.addSubComponent(ifs);
00096 
00097   nub::ref<StdBrain> brain(new StdBrain(manager));
00098   manager.addSubComponent(brain);
00099 
00100   // Request a bunch of option aliases (shortcuts to lists of options):
00101   REQUEST_OPTIONALIAS_NEURO(manager);
00102 
00103   // Parse command-line:
00104   if (manager.parseCommandLine(argc, argv, "", 0, 0) == false)
00105     return(1);
00106 
00107   nub::ref<SimEventQueue> seq = seqc->getQ();
00108 
00109   // let's get all our ModelComponent instances started:
00110   manager.start();
00111 
00112   // temporary, for debugging...
00113   seq->printCallbacks();
00114 
00115   PauseWaiter p;
00116   int retval = 0;
00117   SimStatus status = SIM_CONTINUE;
00118 
00119   // main loop:
00120   while(status == SIM_CONTINUE)
00121     {
00122       // Abort if we received a kill or similar signal:
00123       if (signum != 0) {
00124         LINFO("quitting because %s was caught", signame(signum));
00125         retval = -1; break;
00126       }
00127 
00128       // Are we in pause mode, if so, hold execution:
00129       if (p.checkPause()) continue;
00130 
00131       // Evolve for one time step and switch to the next one:
00132       status = seq->evolve();
00133     }
00134 
00135   // print final memory allocation stats
00136   LINFO("Simulation terminated.");
00137 
00138   // stop all our ModelComponents
00139   manager.stop();
00140 
00141   // all done!
00142   return retval;
00143 }
00144 
00145 // ######################################################################
00146 /* So things look consistent in everyone's emacs... */
00147 /* Local Variables: */
00148 /* indent-tabs-mode: nil */
00149 /* End: */
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