LoCountdown.H

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00001 /**
00002    \file  Robots/LoBot/control/LoCountdown.H
00003    \brief A stop watch behaviour that measures the time elapsed and quits
00004    the high-level controller's application when the count hits zero.
00005 */
00006 
00007 // //////////////////////////////////////////////////////////////////// //
00008 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00009 // by the University of Southern California (USC) and the iLab at USC.  //
00010 // See http://iLab.usc.edu for information about this project.          //
00011 // //////////////////////////////////////////////////////////////////// //
00012 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00013 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00014 // in Visual Environments, and Applications'' by Christof Koch and      //
00015 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00016 // pending; application number 09/912,225 filed July 23, 2001; see      //
00017 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00018 // //////////////////////////////////////////////////////////////////// //
00019 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00020 //                                                                      //
00021 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00022 // redistribute it and/or modify it under the terms of the GNU General  //
00023 // Public License as published by the Free Software Foundation; either  //
00024 // version 2 of the License, or (at your option) any later version.     //
00025 //                                                                      //
00026 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00027 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00028 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00029 // PURPOSE.  See the GNU General Public License for more details.       //
00030 //                                                                      //
00031 // You should have received a copy of the GNU General Public License    //
00032 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00033 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00034 // Boston, MA 02111-1307 USA.                                           //
00035 // //////////////////////////////////////////////////////////////////// //
00036 //
00037 // Primary maintainer for this file: mviswana usc edu
00038 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Robots/LoBot/control/LoCountdown.H $
00039 // $Id: LoCountdown.H 14305 2010-12-08 21:17:33Z mviswana $
00040 //
00041 
00042 #ifndef LOBOT_COUNTDOWN_BEHAVIOUR_DOT_H
00043 #define LOBOT_COUNTDOWN_BEHAVIOUR_DOT_H
00044 
00045 //------------------------------ HEADERS --------------------------------
00046 
00047 // lobot headers
00048 #include "Robots/LoBot/control/LoBehavior.H"
00049 #include "Robots/LoBot/misc/factory.hh"
00050 
00051 //----------------------------- NAMESPACE -------------------------------
00052 
00053 namespace lobot {
00054 
00055 //------------------------- CLASS DEFINITION ----------------------------
00056 
00057 /**
00058    \class lobot::Countdown
00059    \brief A "stop watch" behaviour that either pauses the robot or quits
00060    the controller application once the counter hits zero.
00061 
00062    This class implements a behaviour that keeps track of how much time
00063    has elapsed since the robot started running. When this time exceeds
00064    some preconfigured duration, the behaviour will quit the high-level
00065    controller application.
00066 
00067    NOTE: The stop watch continues to count down even if the robot is
00068    paused!
00069 */
00070 class Countdown : public Behavior {
00071    // Prevent copy and assignment
00072    Countdown(const Countdown&) ;
00073    Countdown& operator=(const Countdown&) ;
00074 
00075    // Handy type to have around in a derived class
00076    typedef Behavior base ;
00077 
00078    // Boilerplate code to make the generic factory design pattern work
00079    friend  class subfactory<Countdown, base> ;
00080    typedef register_factory<Countdown, base> my_factory ;
00081    static  my_factory register_me ;
00082 
00083    /// This variable keeps track of when the behaviour was started.
00084    long long m_time ;
00085 
00086    /// A private constructor because behaviours are instantiated with an
00087    /// object factory and not directly by clients.
00088    Countdown() ;
00089 
00090    /// Record the time when the behaviour starts running.
00091    void pre_run() ;
00092 
00093    /// This method provides the body of the behaviour's main loop.
00094    void action() ;
00095 
00096    /// Clean-up.
00097    ~Countdown() ;
00098 } ;
00099 
00100 //-----------------------------------------------------------------------
00101 
00102 } // end of namespace encapsulating this file's definitions
00103 
00104 #endif
00105 
00106 /* So things look consistent in everyone's emacs... */
00107 /* Local Variables: */
00108 /* indent-tabs-mode: nil */
00109 /* End: */
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