00001 /*!@file Robots/IRobot/IRobotSim.C IRobot Simulator */ 00002 00003 00004 // //////////////////////////////////////////////////////////////////// // 00005 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00006 // University of Southern California (USC) and the iLab at USC. // 00007 // See http://iLab.usc.edu for information about this project. // 00008 // //////////////////////////////////////////////////////////////////// // 00009 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00010 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00011 // in Visual Environments, and Applications'' by Christof Koch and // 00012 // Laurent Itti, California Institute of Technology, 2001 (patent // 00013 // pending; application number 09/912,225 filed July 23, 2001; see // 00014 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00015 // //////////////////////////////////////////////////////////////////// // 00016 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00017 // // 00018 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00019 // redistribute it and/or modify it under the terms of the GNU General // 00020 // Public License as published by the Free Software Foundation; either // 00021 // version 2 of the License, or (at your option) any later version. // 00022 // // 00023 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00024 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00025 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00026 // PURPOSE. See the GNU General Public License for more details. // 00027 // // 00028 // You should have received a copy of the GNU General Public License // 00029 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00030 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00031 // Boston, MA 02111-1307 USA. // 00032 // //////////////////////////////////////////////////////////////////// // 00033 // 00034 // Primary maintainer for this file: Lior Elazary <elazary@usc.edu> 00035 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Robots/IRobot/IRobotSim.H $ 00036 // $Id: IRobotSim.H 10794 2009-02-08 06:21:09Z itti $ 00037 // 00038 00039 #ifndef IRobotSim_H_DEFINED 00040 #define IRobotSim_H_DEFINED 00041 00042 #include "Component/ModelComponent.H" 00043 #include "Component/ModelParam.H" 00044 #include "Image/Image.H" 00045 #include "Image/Pixels.H" 00046 #include "GUI/ViewPort.H" 00047 #include "GUI/XWinManaged.H" 00048 #include "Util/Types.H" 00049 #include <deque> 00050 #include <pthread.h> 00051 #include <stdarg.h> 00052 #include <ode/ode.h> 00053 #include <ode/collision.h> 00054 00055 #include <vector> 00056 00057 class IRobotSim : public ModelComponent 00058 { 00059 public: 00060 00061 #define ROBOT_BITFIELD 1 00062 #define GROUND_BITFIELD 2 00063 #define OBJ_BITFIELD 4 00064 00065 enum OBJECT_TYPE {BOX, CYLINDER, SPHERE, TREE, DS, TOBJ}; 00066 typedef struct{ 00067 dBodyID body; 00068 dGeomID geom; 00069 OBJECT_TYPE type; 00070 float color[3]; 00071 ViewPort::TEXTURES texture; 00072 ViewPort::DSObject object; 00073 Texture *texturePtr; 00074 int textureID; 00075 } Object; 00076 00077 //Constructor 00078 IRobotSim(OptionManager& mgr, 00079 const std::string& descrName = "IRobotSim", 00080 const std::string& tagName = "IRobotSim", 00081 bool showWorld=false); 00082 ~IRobotSim(); 00083 00084 //########################################################### 00085 void start2(); 00086 void handleWinEvents(XEvent& event); 00087 00088 void simLoop(); 00089 void startSim(void); 00090 void updateSensors(); 00091 Image<PixRGB<byte> > getFrame(int camera); 00092 00093 void getSensors(float &xPos, float &yPos, float &ori); 00094 00095 void setMotors(double rightSpeed, double leftSpeed); 00096 00097 dWorldID getWorld() { return world; } 00098 dJointGroupID getContactgroup() { return contactgroup; } 00099 00100 void addObject(OBJECT_TYPE objType,double initPos[3],double objSize[3], 00101 bool addToSpace = true, 00102 const char* texture=NULL); 00103 00104 // void nearCallback (void *data, dGeomID o1, dGeomID o2); 00105 // 00106 00107 float getXPos() { return itsXPos; } 00108 float getYPos() { return itsYPos; } 00109 float getOri() { return itsOri; } 00110 00111 //INitalize the viewport; This needs to be called from the same thread that callsed getFrame 00112 void initViewport(); 00113 00114 00115 dGeomID getCasterGeom() { return itsCasterGeom; } 00116 dGeomID getRobotGeom() { return itsRobotGeom; } 00117 dGeomID getGroundGeom() { return ground; } 00118 00119 private: 00120 00121 void makeRobot(); 00122 void drawRobot(); 00123 00124 //World 00125 void drawWorld(); 00126 void makeWorld(); 00127 00128 dWorldID world; 00129 dSpaceID space; 00130 dGeomID ground; 00131 dJointGroupID contactgroup; 00132 00133 float itsRobotStartZ; 00134 dBodyID itsRobotBody; 00135 dGeomID itsRobotGeom; 00136 00137 dBodyID itsRightWheelBody; 00138 dGeomID itsRightWheelGeom; 00139 dJointID itsRightWheelJoint; 00140 00141 dBodyID itsLeftWheelBody; 00142 dGeomID itsLeftWheelGeom; 00143 dJointID itsLeftWheelJoint; 00144 00145 dBodyID itsCasterBody; 00146 dGeomID itsCasterGeom; 00147 00148 double itsRobotRadius; 00149 double itsRobotHeight; 00150 double itsRobotWeight; 00151 double itsRobotWheelRadius; 00152 00153 ViewPort *itsVP; 00154 00155 double itsRightWheelSpeed; 00156 double itsLeftWheelSpeed; 00157 00158 //sensors 00159 double itsXPos; 00160 double itsYPos; 00161 double itsOri; 00162 double itsRightEncoder; 00163 double itsLeftEncoder; 00164 int itsPrevRightWheelAng; 00165 int itsPrevLeftWheelAng; 00166 00167 bool itsWorldView; 00168 bool itsShowWorld; 00169 XWinManaged *itsWorldDisp; 00170 00171 std::vector<Object> itsObjects; 00172 00173 pthread_mutex_t itsDispLock; 00174 }; 00175 00176 #endif 00177 00178 // ###################################################################### 00179 /* So things look consistent in everyone's emacs... */ 00180 /* Local Variables: */ 00181 /* indent-tabs-mode: nil */ 00182 /* End: */