train-eye.C File Reference

#include "Component/ModelManager.H"
#include "Image/Image.H"
#include "Image/Transforms.H"
#include "Image/DrawOps.H"
#include "Image/Rectangle.H"
#include "Image/MathOps.H"
#include "Image/MatrixOps.H"
#include "Image/Layout.H"
#include "Media/FrameSeries.H"
#include "Transport/FrameInfo.H"
#include "Raster/GenericFrame.H"
#include "Raster/Raster.H"
#include "Neuro/BeoHeadBrain.H"
#include "Util/Timer.H"
#include "GUI/GeneralGUI.H"
#include "GUI/ImageDisplayStream.H"
#include "GUI/DebugWin.H"
#include "GUI/XWinManaged.H"
#include "RCBot/Motion/MotionEnergy.H"
#include "ArmControl/CtrlPolicy.H"
#include "ArmControl/ArmSim.H"
#include "ArmControl/RobotArm.H"
#include "ArmControl/ArmController.H"
#include "ArmControl/ArmPlanner.H"
#include "Devices/DeviceOpts.H"
#include "Util/MathFunctions.H"
#include <unistd.h>
#include <stdio.h>
#include <signal.h>
Include dependency graph for train-eye.C:

Go to the source code of this file.

Functions

void terminate (int s)
 Signal handler (e.g., for control-C).
Point2D< int > getClick (nub::soft_ref< OutputFrameSeries > &ofs)
int getKey (nub::soft_ref< OutputFrameSeries > &ofs)
void output ()
void sync ()
void train ()
int main (const int argc, const char **argv)

Variables

ModelManagermgr
nub::soft_ref< Scorbotscorbot
nub::soft_ref< ArmSimarmSim
nub::soft_ref< ArmControllerarmControllerScorbot
nub::soft_ref< ArmControllerarmControllerArmSim
nub::soft_ref< ArmPlannerarmPlanner
nub::soft_ref< BeoHeadBrainbeoHeadBrain
double desireCup [3] = {-1*1.125/4-0.15,0.15,0.25}
double desireBlock [3] = {-1*1.125/4,0,0.05}

Detailed Description

grab slient objects

Definition in file train-eye.C.


Function Documentation

void terminate ( int  s  ) 

Signal handler (e.g., for control-C).

Definition at line 86 of file train-eye.C.

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