00001 /*!@file TestSuite/TestBrain.C Test Brain for object rec code */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Lior Elazary 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/NeovisionII/ObjDet/SaliencyObjDetBrain.C $ 00035 // $Id: SaliencyObjDetBrain.C 12962 2010-03-06 02:13:53Z irock $ 00036 // 00037 00038 #include "Component/ModelManager.H" 00039 #include "Component/ModelComponent.H" 00040 #include "Image/ShapeOps.H" 00041 #include "Image/DrawOps.H" 00042 #include "Image/FilterOps.H" 00043 #include "Image/ColorOps.H" 00044 #include "Image/Transforms.H" 00045 #include "Image/MathOps.H" 00046 #include "Image/fancynorm.H" 00047 #include "Neuro/VisualCortexConfigurator.H" 00048 #include "Image/Image.H" 00049 #include "Image/CutPaste.H" 00050 #include "Image/Rectangle.H" 00051 #include "Image/MatrixOps.H" 00052 #include "Image/Convolutions.H" 00053 #include "nub/ref.h" 00054 #include "Util/Types.H" 00055 #include "Util/MathFunctions.H" 00056 #include "Util/log.H" 00057 #include "TestSuite/ObjDetBrain.h" 00058 #include "Simulation/SimEventQueueConfigurator.H" 00059 #include "Simulation/SimEventQueue.H" 00060 #include "Simulation/SimEvents.H" 00061 #include "Neuro/NeuroSimEvents.H" 00062 #include "Neuro/getSaliency.H" 00063 #include "GUI/DebugWin.H" 00064 00065 00066 #include <stdio.h> 00067 #include <vector> 00068 #include <string> 00069 00070 struct ObjectDBData 00071 { 00072 char name[255]; 00073 }; 00074 00075 class SaliencyBrain : public ObjDetBrain 00076 { 00077 00078 public: 00079 SaliencyBrain( const int argc, const char **argv) : 00080 itsArgc(argc), 00081 itsArgv(argv) 00082 { 00083 00084 } 00085 00086 ~SaliencyBrain() 00087 { 00088 } 00089 00090 void preTraining() 00091 { 00092 } 00093 00094 void onTraining(Image<PixRGB<byte> > &img, ObjectData& objData) 00095 { 00096 } 00097 00098 void postTraining() 00099 { 00100 } 00101 00102 00103 void preDetection() 00104 { 00105 } 00106 00107 std::vector<DetLocation> onDetection(Image<PixRGB<byte> > &img) 00108 { 00109 00110 std::vector<DetLocation> smap; 00111 00112 if (img.getWidth() > 0 && 00113 img.getHeight() > 0) 00114 { 00115 ModelManager manager("Saliency ObjDet"); 00116 00117 nub::ref<GetSaliency> itsVcc(new GetSaliency(manager)); 00118 manager.addSubComponent(itsVcc); 00119 00120 manager.exportOptions(MC_RECURSE); 00121 00122 00123 if (manager.parseCommandLine( itsArgc, itsArgv, "", 0, 0) == false) 00124 LFATAL("Can not process args"); 00125 00126 manager.start(); 00127 00128 00129 Image<float> vcxMap = itsVcc->getVCXmap(img); 00130 00131 vcxMap = rescale(vcxMap, img.getDims()); 00132 //SHOWIMG(vcxMap); 00133 00134 for(int j=0; j<vcxMap.getHeight(); j++) 00135 for(int i=0; i<vcxMap.getWidth(); i++) 00136 { 00137 if (vcxMap.getVal(i, j) > 0) 00138 smap.push_back(DetLocation(i,j, vcxMap.getVal(i, j))); 00139 } 00140 manager.stop(); 00141 } 00142 00143 return smap; 00144 } 00145 00146 void postDetection() 00147 { 00148 } 00149 00150 private: 00151 //ModelManager* itsMgr; 00152 //nub::soft_ref<GetSaliency> itsVcc; 00153 const int itsArgc; 00154 const char** itsArgv; 00155 00156 }; 00157 00158 //Create and destory the brain 00159 extern "C" ObjDetBrain* createObjDetBrain(const int argc, const char** argv) 00160 { 00161 return new SaliencyBrain(argc, argv); 00162 } 00163 00164 extern "C" void destoryObjDetBrain(ObjDetBrain* brain) 00165 { 00166 delete brain; 00167 } 00168 00169 00170 int main(const int argc, const char **argv) 00171 { 00172 LFATAL("Use test-ObjDet"); 00173 return 0; 00174 } 00175 00176 // ###################################################################### 00177 /* So things look consistent in everyone's emacs... */ 00178 /* Local Variables: */ 00179 /* indent-tabs-mode: nil */ 00180 /* End: */