#include <stdlib.h>
#include <time.h>
#include <iostream>
#include <unistd.h>
#include <fcntl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <signal.h>
#include "Image/ColorOps.H"
#include "Image/MathOps.H"
#include "Image/Image.H"
#include "Image/ImageSet.H"
#include "Image/Pixels.H"
#include "Image/PyramidOps.H"
#include "Image/ShapeOps.H"
#include "Image/Transforms.H"
#include "Image/fancynorm.H"
#include "Util/Assert.H"
#include "Util/Timer.H"
#include "Util/Types.H"
#include "Component/ModelManager.H"
#include "Corba/Objects/SceneRecServerSK.hh"
#include "Corba/ImageOrbUtil.H"
#include "Corba/Objects/SceneRecServer.H"
#include "Corba/CorbaUtil.H"
Go to the source code of this file.
Functions | |
void | terminate (int s) |
Signal handler (e.g., for control-C). | |
int | main (int argc, char **argv) |
Variables | |
CORBA::ORB_var | orb |
CosNaming::Name | objectName |
bool | Debug = false |
control a SceneRec via corba
Definition in file SceneRecServer.C.
void terminate | ( | int | s | ) |
Signal handler (e.g., for control-C).
Definition at line 70 of file SceneRecServer.C.