SceneRecServer.C File Reference

#include <stdlib.h>
#include <time.h>
#include <iostream>
#include <unistd.h>
#include <fcntl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <signal.h>
#include "Image/ColorOps.H"
#include "Image/MathOps.H"
#include "Image/Image.H"
#include "Image/ImageSet.H"
#include "Image/Pixels.H"
#include "Image/PyramidOps.H"
#include "Image/ShapeOps.H"
#include "Image/Transforms.H"
#include "Image/fancynorm.H"
#include "Util/Assert.H"
#include "Util/Timer.H"
#include "Util/Types.H"
#include "Component/ModelManager.H"
#include "Corba/Objects/SceneRecServerSK.hh"
#include "Corba/ImageOrbUtil.H"
#include "Corba/Objects/SceneRecServer.H"
#include "Corba/CorbaUtil.H"
Include dependency graph for SceneRecServer.C:

Go to the source code of this file.

Functions

void terminate (int s)
 Signal handler (e.g., for control-C).
int main (int argc, char **argv)

Variables

CORBA::ORB_var orb
CosNaming::Name objectName
bool Debug = false

Detailed Description

control a SceneRec via corba

Definition in file SceneRecServer.C.


Function Documentation

void terminate ( int  s  ) 

Signal handler (e.g., for control-C).

Definition at line 70 of file SceneRecServer.C.

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